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Horizon Night Of Lights Code

Nights of Lights is a Errand Quest in Horizon Forbidden Westward (HZFW). This walkthrough will guide y'all through all objectives of the Nights of Lights errand quest.

Location : Hidden Ember
Quest Giver: Stemmur
Quest Level: Level 22
Requirement: Must have completed main quest "The Sea of Sands".
Advantage: 3670xp, 1 Skill Betoken
Mission Info: Stemmur needs Aloy to recover an Old World gizmo from one of the ruins in the underground dome.

Objectives:

  • Become to the Underground Ruin
  • Search the Ruin for the Gizmo
  • Search the Ruin for the Door Code
  • Gather the Gizmo
  • Deliver the Gizmo to Stemmur

Starting Location: Hidden Ember

Go to the Underground Ruins

Become downwards the elevator shaft into the Dune Hollow, yous can just spring down and glide earlier you attain the bottom to make it faster, then exit the shaft and move onwards.

Rappel or glide downwards in this room and proceed forrard into the big dome room.

In the dome, proceed to the south-east of the room, in that location are a few machines along the way. You will come to this building, become within:

Search the Ruin for the Gizmo

Inside the building go the back to see a locked door, Aloy will annotate nigh needing to find the code.

Search the Ruind for the Door Code

If yous wish to skip this part you tin put in the code 739135 and just unlock the door. If you want to find the lawmaking ordinarily, follow the below.

Just to the left of this door and upwardly is a grapple point leading to the next floor.

Browse the datapoint just here, it will requite yous the one-half of the lawmaking if you read information technology, the last three digits being 135.

Just on the left of this datapoint is an opening y'all can climb through to the other side. From here, go just to the right, climb upwards here, and pull the crate straight alee off of the top of the other crate, assuasive you to pull out one of the crates where both of them are stuck.

Now pull the other crate out, and put it next to the fence but next to where you pulled it out of. Climb on top of it and pull the other crate dorsum that y'all pulled just a moment ago so it drops down assuasive yous to pull that one out of where it was stuck equally well.

Side by side pull one of the crates and place it next to the ramp on the left, pull the other one up the ramp and button it on top of the other crate so they are stacked together like and so.

Pull the stacked crates next to the argue ahead, below the opening.

There is another opening in the contend next to them, pull the crate backside the fence hither and then it drops down, then climb the crates and drop down behind the fence.

Pull off the vent here, become inside and follow to the other side.

After you get out the vent, expect correct and pull downwardly this wall.

Inside this room is another datapoint on the desk, scan and read it, y'all will get the first one-half of the code, 739.

Gather the Gizmo

Now get back to the locked door and input code 739135, grab the Gizmo from inside this room on the desk.

Deliver the Gizmo to Stemmur

Now go dorsum the way yous came to the elevator shaft. Look upwardly and spring and then grapple to this bespeak.

Turn around and grapple to this i.

Plough left and climb up to the next axle here.

From this beam spring on the ladder ahead, climb to the top, turn around and use the grapple betoken hither.

Turn around and use another grapple point above, and then exit the shaft to the left.

Now talk to Stemmur and the quest will be complete.

This finishes Nights of Lights Errand Quest in Horizon ii: Forbidden W.

For all other Errand Quests and Main Quests, cheque out the complete Horizon Forbidden Due west Walkthrough.

Horizon Night Of Lights Code,

Source: https://www.powerpyx.com/horizon-forbidden-west-nights-of-lights-walkthrough/

Posted by: wingardpoicts.blogspot.com

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